Handbook of Games and Simulation Exercises

Author: G. I. Gibbs

Publisher: Sage Publications (CA)

ISBN:

Category: Decision making

Page: 226

View: 621


HRD Trainer s Handbook of Management Games

They also learn to work in teams, develop better attitude and respect leadership. This book attempts to provide a wide range of Management Games, Management Exercises, Role Plays, Ice Breakers, etc. It is divided into three parts.

Author: DR P L Rao

Publisher:

ISBN: 9788174467911

Category:

Page: 496

View: 708

Management Games can be succinctly described as simulation exercises used to effectively demonstrate structured experiences. The present day management education is shifting from providing class-room teaching to practical learning, so that the participants get adequately equipped with knowledge to perform successfully in life. Exercises simulate a process with enough scope for improvisation, adaptation and redesigning according to the situational needs. The basic skill involved in the exercises is process analysis. Games have set rules, a predictable result, a hidden design to highlight or demonstrate a behavioural process and they produce dramatic effects. Games are quite effective in their purpose, but they can't be played again and again, because they usually have elaborate procedures and concomitant paraphernalia. These games train managers learn better ways to solve problems, take decisions rapidly, experiment and take calculated risks for business objectives. They also learn to work in teams, develop better attitude and respect leadership. This book attempts to provide a wide range of Management Games, Management Exercises, Role Plays, Ice Breakers, etc. It is divided into three parts. Part I contains Management Games, Part II contains Exercises and Part III deals with the basic tools of behavioral simulation— the Role Play, Instruments, Demonstrations, Ice Breakers and Hiatus. Along with the standard simulation exercises, used in achievement motivation or entrepreneurial development programmes, a multitude of other exercises to develop relevant motivational dimensions have also been included in this book.

Research in Education

Basket Simulation Exercise . ... ED 082 465 ED 092 418 Simulation Games Used
in Resident Educational Games and Simulations in MEEB : Model for the
Evaluation of EducaAssistant ... Handbook of Games and Simulation Exercises .

Author:

Publisher:

ISBN:

Category: Education

Page:

View: 505


Resources in Education

ED 088 853 The Intermediate School Principal : An InBasket Simulation Exercise
. ED 082 34711 The ... ED 088 724 A Teacher's Guide to Studying the Local
Community Through Models , Games and Simulation . ED 091 165 Teaching ...

Author:

Publisher:

ISBN:

Category: Education

Page:

View: 986


Forest Service Inform and Involve Handbook

Procedures : Step 1 : Determine the type of simulation exercise that will be
conducted ; there are several basic types that can be used : ( a ) Manual board
games and computer simulation games . ( b ) Photo simulation , photographs are
used ...

Author: United States. Forest Service

Publisher:

ISBN:

Category: Decision-making

Page: 310

View: 787


Using Games and Simulations in the Classroom

Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and simulations in schools.

Author: Ellington, Henry (Director, Educational Development Unit, Robert Gordon University)

Publisher: Routledge

ISBN: 113473185X

Category: Education

Page: 224

View: 195

Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and simulations in schools. It provides practical advice and guidance on how and when to use these as well as illustrative cases from nursery schools to secondary level.

Simulations a Handbook for Teachers and Trainers

Also published by McGrawHill, New York under the title Imaginative Eventsfor
Training: A Trainer's Sourcebook of Games, Simulations and Role-Play Exercises
(one volume) Kerr, J Y K (1977) Games and simulations in English-language ...

Author: Jones, Ken

Publisher: Routledge

ISBN: 1134984693

Category: Education

Page: 145

View: 448

This text provides practical advice and guidance on all aspects of choosing, using, designing, running and assessing simulations. This edition has been updated to include new simulations, references and practical examples.

Handbook of Systems Analysis Craft issues and procedural choices

Games for Society , Business , and War : Towards a Theory of Gaming . ... Paper
presented at the 12th annual International Simulation and Gaming Association
conference , Haifa , Israel . ... Handbook of Games and Simulation Exercises .

Author: Hugh J. Miser

Publisher: Elsevier Science Limited

ISBN:

Category: Science

Page: 681

View: 453


Simulation games for Learning

Gibbs , G I ( ed ) ( 1974 ) Handbook of Games and Simulation Exercises , Spon ,
London . Graham , R G and Gray , C F ( 1969 ) Business Games Handbook ,
American Management Association , New York . Greenlaw , PS and Wyman , FP
 ...

Author:

Publisher:

ISBN:

Category: Education

Page: 14

View: 857


Dictionary of Gaming Modelling Simulation

Author: G. I. Gibbs

Publisher: Sage Publications (CA)

ISBN:

Category: Dictionaries

Page: 159

View: 546


Handbook of Occupational Safety and Health

Gibbs , G . I . , Eds . , Handbook of Games and Simulation Exercises , Sage
Publications , Beverly Hills , California , 1974 . Glover , F . , Kelly , J . P . , and
Laguna , M . , New Advances and Applications of Combining Simulation and
Optimization ...

Author: Louis J. DiBerardinis

Publisher: Wiley-Interscience

ISBN:

Category: Science

Page: 1232

View: 792

Workplace safety and health is serious business. In work environments where the safety and health of employees is a significant issue, a major leadership challenge is to instill shared, companywide values that establish the safety, health, and well-being of each individual as a paramount concern of the business. Now in its second edition, the Handbook of Occupational Safety and Health, originally edited by Lawrence Slote, remains an essential first source for quick, practical answers on this pivotal workplace issue. Concise chapters detail specific issues of biological, chemical, and physical hazards to workplace safety and health, and also address a broad spectrum of management concerns including training, workers' compensation, liability coverage, and regulatory matters. While adhering to the requirements set by the Occupational Safety and Health Act (OSHA) of 1971, the authors of this volume advocate a progressive approach that exceeds basic compliance with established regulations. Chapters emphasize not only worker protection through safe equipment and management supervision, but also the safety training of workers. Throughout, contributors stress the need to align safety and health concerns fully with a company's business objectives, offering insight into how these dual interests can be integrated. With many chapters structured in an accessible "how-to" format, even those professionals inexperienced in occupational safety issues can rapidly gain a practical knowledge of the particular concerns of their industry. For launching or updating a comprehensive workplace safety program, or for assistance with confronting specific problems when they occur, the Handbook is an ideal starting point for assessing risks and initiating proactive measures to prevent accidents in any industry. A new edition of the one-stop source for practical information on occupational safety and health. Now expanded by more than 50 percent, this Second Edition of the Handbook of Occupational Safety and Health, originally edited by Lawrence Slote, demonstrates how to control hazards to safety and health in many types of work environments-and how to deal with injuries when they do occur. It features 30 concise chapters that enable even those not formally trained in occupational safety to get up to speed quickly, plus more than 150 helpful illustrations that complement the text. With up-to-date contributions from occupational physicians, public health professionals, legal experts, and specialists in areas ranging from chemicals and radiation to noise exposure, this comprehensive Handbook presents a complete program of effective responses to a vast range of occupational safety and health problems. It includes: * An overview of the field and its recent advances, with a clear explanation of managerial roles and responsibilities for safety and health * Five sections on a variety of issues-safety evaluations, health assessment, control practices, physical hazards, and legal affairs-that make it simple to pinpoint information quickly * How-to advice-step-by-step guidance on how to conduct an accident investigation, maintain a quality medical surveillance program, and much more * Chapters on the prevention of specific hazards such as dermatoses, heat stress, radiation, respiratory illness,and infection * Includes updated material based on chapters from Patty's Industrial Hygiene and Toxicology, Fourth Edition

Simulation games

Chicago : Univ . of Chicago Press , EGLINTON , G. and J. R. MAXWELL ( 1971 ) “
Chemsyn - chemical card game 1. " Education in Chemistry 8 : 142-144 . GIBBS ,
G. I. ( 1974 ) Handbook of Games and Simulation Exercises . London : E & F ...

Author:

Publisher:

ISBN:

Category:

Page:

View: 161


Icebreakers

This book describes 48 different types of icebreakers, each with notes for the trainer, hand-outs for the participants, and photocopiable game sheets.

Author: Ken Jones

Publisher: Kogan Page Publishers

ISBN: 9780749418533

Category: Communication in small groups

Page: 303

View: 834

Icebreakers are exercises and games used by trainers to make the participants of a new course feel more at ease with each other. This book describes 48 different types of icebreakers, each with notes for the trainer, hand-outs for the participants, and photocopiable game sheets.

Human Communication Handbook

Contains games and structured exercises designed to develop familiarity with the dynamics of personal, social, and mass communication

Author: Brent D. Ruben

Publisher: Transaction Publishers

ISBN: 9781412844970

Category: Language Arts & Disciplines

Page: 174

View: 195

Contains games and structured exercises designed to develop familiarity with the dynamics of personal, social, and mass communication

Computing Newsletter for Schools of Business

... Strickland Stadsklev Multinational Management Game Introduction to Business
Simulation Handbook of Games and Simulation Exercises Gaming Simulation :
Rationale , Design & Applic . The Executive Game Guide to Simulations / Games
 ...

Author:

Publisher:

ISBN:

Category: Business education

Page:

View: 755


Multimedia for Learning

Two decades of using simulation games for cross - cultural training . Simulation &
Gaming , 25 ( 4 ) , 464 476 . Gibbs , G . I . ( 1974 ) . Handbook of Games and
Simulation Exercises . Beverly Hills , CA : Sage . Gilligan , S . ( 1993 ) . Who
Killed ...

Author: Stephen M. Alessi

Publisher: Pearson College Division

ISBN:

Category: Education

Page: 580

View: 947

Most chapters begin with "Introduction" and conclude with "Conclusion," "References and Bibliography," and "Summary." Preface. I. GENERAL PRINCIPLES. Introduction. A Short History of Educational Computing. When to Use the Computer to Facilitate Learning. The Process of Instruction. Methodologies for Facilitating Learning. Two Foundations of Interactive Multimedia. Developing Interactive Multimedia. Learning Principles and Approaches. Behavioral Psychology Principles. Cognitive Psychology Principles. Constructivist Psychology Principles. The Constructivist - Objectivist Debate. General Features of Software for Learning. Learner Control of a Program. Presentation of Information. Providing Help. Ending a Program. II. METHODOLOGIES. Tutorials. Questions and Responses. Judgement of Responses. Feedback about Responses. Remediation. Organization and Sequence of Program Segments. Learner Control in Tutorials. Hypermedia. Structure of Hypermedia. Hypermedia Formats. The Hypermedia Database. Navigation and Orientation. Support for Learning and Learning Strategies. Drills. Basic Drill Procedure. The Introduction of a Drill. Item Characteristics. Item Selection and Queuing Procedures. Feedback. Item Grouping Procedures. Motivating the Learner. Data Storage and Program Termination. Advantages of Multimedia Drills. Simulations. Types of Simulations. Advantages of Simulations. Factors in Simulations. Simulation Design and Development. Educational Games. Examples of Educational Games. General Factors in Games. Factors in the Introduction of a Game. Factors in the Body of the Game. Factors in the Conclusion of a Game. Pitfalls Associated with Creating and Using Games. Tools and Open-Ended Learning Environments. Construction Sets. Electronic Performance Support Systems. Microworlds. Learning Tools. Expert System Shells. Modeling and Simulation Tools. Multimedia Construction Tools. Open-Ended Learning Environments. Tests. Computerized Test Construction. Computerized Test Administration. Factors in Tests. Other Testing Approaches in the Computer Environment. Security. Web-Based Learning. What Is the "Web" in Web-Based Learning? Uses of the Web for Learning. Factors in Web-Based Learning. Concerns with Web-Based Learning. Advantages of Web-Based Learning. The Future of Web-Based Learning. III. DESIGN & DEVELOPMENT. Overview of a Model for Design and Development. Standards. Ongoing Evaluation. Project Management. Phase 1. Planning. Phase 2. Design. Phase 3. Development. Establishing Expectations. The Evaluation Form. Planning. Define the Scope of the Content. Identity Characteristics of Learners and Other Users. Establish Constraints. Cost the Project. Produce a Planning Document. Produce a Style Manual. Determine and Collect Resources. Conduct Initial Brainstorming. Define the Look and Feel of the Project. Obtain Client Sign-Off. Design. The Purpose of Design. The Audiences for Design Documents. Develop Initial Content Ideas. Task and Concept Analyses. Preliminary Program Description. Detailing and Communicating the Design. Prototypes. Flowcharts. Storyboards. Scripts. The Importance of Ongoing Evaluation. Client Sign Off. Development. Project Management. Prepare the Text Components. Write the Program Code. Create the Graphics. Produce Video. Record the Audio. Assemble the Pieces. Prepare Support Materials. Alpha Testing. Making Revisions. Beta Testing. Final Revisions. Obtaining Client Sign-Off. Validating the Program.

Handbook of Management Games and Simulations

Author: Chris Elgood

Publisher: Gower Publishing Company

ISBN:

Category: Business & Economics

Page: 409

View: 953

What kinds of management games are there? How do they compare with other methods of learning? Where can I find the most suitable games for the training objectives I have in mind? Handbook of Management Games and Simulations provides detailed answers to these questions and many others.

Directory noncomputer materials

You Game It : An Annotated Topical Index of Simulation Games for Christian
Educators . You Game It , Ashland ... Sage Publications , Inc. , 275 South Beverly
Drive , Gibbs , G. I. Handbook of Games and Simulation Exercises . Beverly Hills
 ...

Author: Ronald Stadsklev

Publisher:

ISBN:

Category: Educational games

Page:

View: 711


Principles and Practices of Gaming Simulation

Fletcher , Jerry L . ( 1971a ) “ The Effectiveness of Simulation Games as Learning
Environments : A Proposed Program of Research . ” Simulation and ... Gibbs , G .
I . ( 1974 ) Handbook of Games and Simulation Exercises . Beverly Hills : Sage ...

Author: Cathy S. Greenblat

Publisher: SAGE Publications, Incorporated

ISBN:

Category: Social Science

Page: 283

View: 867

The authors' 1975 classic Gaming-Simulation has been revised and abridged for this edition. Three new chapters have been written: one on evaluation of games, one on their application in policy making, and the third on microcomputers in game design. It is a comprehensive, up-to-date guide on the multiple uses of gaming and simulation in the social sciences.

Urban Gaming simulation

HANDBOOK OF GAMES AND SIMULATION EXERCISES . Beverly Hills ,
California : Sage Publications , 1974 . This book provides brief annotations of
gaming / simulations designed for varying levels of education . Many of the urban
games ...

Author: Larry C. Coppard

Publisher:

ISBN:

Category: City planning

Page: 582

View: 870