Head First Design Patterns

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ...

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 0596800746

Category: Computers

Page: 676

View: 109

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

Head First Design Patterns

Provides design patterns to help with software development using the Java programming language.

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 0596007124

Category: Computers

Page: 638

View: 153

Provides design patterns to help with software development using the Java programming language.

Head First Design Patterns

What will you learn from this book?

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 149207795X

Category: Computers

Page: 672

View: 861

What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.

Head First Design Patterns

What will you learn from this book?

Author: Eric Freeman

Publisher:

ISBN: 9781492078005

Category:

Page: 694

View: 998

You know you don't want to reinvent the wheel, so you look to design patterns--the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns.

Head First HTML and CSS

Presents information on creating Web pages using HTML and CSS.

Author: Elisabeth Robson

Publisher: "O'Reilly Media, Inc."

ISBN: 0596159900

Category: Computers

Page: 723

View: 782

Presents information on creating Web pages using HTML and CSS.

Head First Design Patterns Poster

In addition, the poster includes the "best of" the Head First "Guide to Better Living with Patterns," including how to read a patterns catalog, the power of a shared vocabulary and annihilating evil with anti-patterns.

Author: Elisabeth Robson

Publisher: O'Reilly Media, Incorporated

ISBN: 9780596102142

Category: Computers

Page: 8

View: 117

You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. Head First Design Patterns Poster is a companion to Head First Design Patterns. It summarizes visually, 16 of the most common design patterns including Adapter, Command, Composite Decorator, Observer, Proxy, State, Singleton, Strategy, and more. Each pattern includes a handy page reference to both Head First Design Patterns and the "Gang of Four" text, the canonical description of the pattern, and a visual guide designed (and inspired by the examples in Head First Design Patterns) to jog your memory of the objects, classes, and their relationships. In addition, the poster includes the "best of" the Head First "Guide to Better Living with Patterns," including how to read a patterns catalog, the power of a shared vocabulary and annihilating evil with anti-patterns. Visually appealing and truly useful, Head First Design Patterns Poster contains what you need to know at a glance. Head First Design Patterns and this companion poster are a great combination that will load patterns into your brain in a way that sticks.

Head First Object Oriented Analysis and Design

Provides information on analyzing, designing, and writing object-oriented software.

Author: Brett McLaughlin

Publisher: "O'Reilly Media, Inc."

ISBN: 0596008678

Category: Computers

Page: 600

View: 561

Provides information on analyzing, designing, and writing object-oriented software.

Head First HTML with CSS XHTML

"A complete learning experience for creating industry standard Web pages - but you won't be just reading: you'll be playing games, solving puzzles, pondering mysteries and creating Web pages like you never imagined.

Author: Elisabeth Freeman

Publisher: O'Reilly Media

ISBN:

Category: Computers

Page: 658

View: 861

"A complete learning experience for creating industry standard Web pages - but you won't be just reading: you'll be playing games, solving puzzles, pondering mysteries and creating Web pages like you never imagined. You'll be also learning how HTML works with CSS . . . if you're going to create Web pages in the 21st century, then you want to know and to understand CSS, too."

Head First Design Patterns 2nd Edition

Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based.

Author: Eric Freeman

Publisher:

ISBN:

Category:

Page: 694

View: 828

You know you don't want to reinvent the wheel, so you look to design patterns-the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns .

Head First Design Patterns

What will you learn from this book?

Author: Eric Freeman

Publisher: O'Reilly Media

ISBN: 1492077976

Category: Computers

Page: 672

View: 859

What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.

Head First JavaScript Programming

What will you learn from this book? This brain-friendly guide teaches you everything from JavaScript language fundamentals to advanced topics, including objects, functions, and the browser’s document object model.

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 1449343988

Category: Computers

Page: 704

View: 203

What will you learn from this book? This brain-friendly guide teaches you everything from JavaScript language fundamentals to advanced topics, including objects, functions, and the browser’s document object model. You won’t just be reading—you’ll be playing games, solving puzzles, pondering mysteries, and interacting with JavaScript in ways you never imagined. And you’ll write real code, lots of it, so you can start building your own web applications. Prepare to open your mind as you learn (and nail) key topics including: The inner details of JavaScript How JavaScript works with the browser The secrets of JavaScript types Using arrays The power of functions How to work with objects Making use of prototypes Understanding closures Writing and testing applications What’s so special about this book? We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First JavaScript Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. This book replaces Head First JavaScript, which is now out of print.

Head First Design Patterns

Author:

Publisher:

ISBN:

Category:

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View: 617


Head First HTML5 Programming

Presents information on using HTML5 to create dynamic, data-rich Web pages, covering such topics as geolocation, 2D drawing, Web storages, and Web workers.

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 1449390544

Category: Computers

Page: 573

View: 331

Presents information on using HTML5 to create dynamic, data-rich Web pages, covering such topics as geolocation, 2D drawing, Web storages, and Web workers.

Programming Foundations Design Patterns

Elisabeth Robson and Eric Freeman, coauthors of Head First Design Patterns, join forces to provide an overview of each pattern and examples of the pattern in action.

Author: Elisabeth Robson

Publisher:

ISBN:

Category:

Page:

View: 370


Ajax on Java

Your Brain on Java - A Learner ' s Guide 60 Head First Java o Kathy Berta tert et
Your Brain Design Patterns Head First Design Patterns Java Ant : The Definitive
Guide , 2nd Edition Better , Faster , Lighter Java Beyond Java Eclipse Eclipse ...

Author: Steven Douglas Olson

Publisher: Oreilly & Associates Incorporated

ISBN:

Category: Computers

Page: 211

View: 546

Provides information on building Web applications using Ajax and Java.

Head First HTML5 Programming

Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM.

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 144931936X

Category: Computers

Page: 610

View: 974

HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.

Design Patterns in Ruby

Design patterns are a common set of techniques used by software engineers to organize their programs.

Author: Russ Olsen

Publisher: Addison-Wesley Professional

ISBN: 9780321490452

Category: Computers

Page: 352

View: 738

Implement common design patterns, including the original GoF patterns, in the burgeoning Ruby programming language.

Brownfield Application Development in NET

Design patterns Throughout the book , we mention design patterns , like Adapter
and Façade above . ... We suggest starting with Head First Design Patterns ( O'
Reilly , 2004 ) and then moving on to both Patterns of Enterprise Application ...

Author: Kyle Baley

Publisher: Manning Publications Company

ISBN:

Category: Computers

Page: 390

View: 236

Looks at the characteristics of brownfield applications and offers information on how to successfully take over the development of an existing application, covering such topics as coding, version control, automated testing, and continuous integration.

Head First Domain Driven Design

What will you learn from this book?

Author: Steven A. Lowe

Publisher: O'Reilly Media

ISBN: 9781491972427

Category: Computers

Page: 700

View: 888

What will you learn from this book? Domain-driven design flows from three guidelines: capture the model, embed it in the code, and protect it from corruption. Understanding these procedures enables you to practice DDD wisely to speed software development while improving code quality. With Head First Domain-Driven Design, developers, analysts, and architects will learn when and how to use DDD, including the technical and tactical knowledge to do just enough and do it well. This multi-sensory, brain-friendly guide helps you explore: The critical importance of harmonious models for good software How to use scenarios and rapid low-fidelity group modeling to accelerate discovery and design Ways to adjust the fidelity and scope of modeling for efficient discovery and model capture Context mapping for team organization, planning, and relationship improvements Using intention-revealing interfaces to improve code understanding and simplify construction Where, when, why, and how to use the DDD building-block design patterns Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Domain-Driven Design uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

An Engineering Manager s Guide to Design Patterns

In this O'Reilly report, authors Eric Freeman and Elisabeth Robson show you how object-oriented design patterns are ideal for solving specific problems in application design.

Author: Eric Freeman

Publisher:

ISBN:

Category: Computer software

Page:

View: 382